Prototype 0.0.2 is in the making


Hi and welcome to the first Devlog for Prototype (still have no name for the game).

As for now I'm working on the levels to prepare for the second upload of the  play-test, I've reworked a lot of features visually and technically, and I've added a short story that I won't spoil, it helped me focus on building a somewhat acceptable design for the game UI and levels (as you can see in the sketches I made).

Add  features
  • Double Jumping
  • Light that indicate health status 
  • Portals now need specific key/keys to work
  • Interactable environment
  • changed the player model 
  • add 3 more mutants  

  

Ps: I just finished some of the gun mechanics :P



On going features
  • Gun mechanics 
  • Healing items
  • Mutants  AI 
  • sounds and music 
  • Different lights  
  • Animated environment
  • Animated story at the beginning of the game 

There are a lot of things to work on, this update will have a bunch technical and visual modification opposed of the 0.0.1,  adding more Ambient music and sounds to give the game more depth and life.

Player lore:

You were assigned to escort the cargo to plant "X" and insure the safety of the cargo, however you got sucked to a wormhole with the spaceship and it's cargo, leading to the death of the entire ship's crew members leaving as the lone survival.

Portal Lore:

The Portals were the ship's cargo, and they were supposed to be delivered to other planets for easy teleportation, unfortunately the spaceship ran to a wormhole and got sucked to another time line (we're not sure where), the portals are scatter all over the planet and you, the player must find a way back home. by finding a portal that is still connected to you home planet .

Leave a comment

Log in with itch.io to leave a comment.